batihost minecraft server kirala
batihost minecraft server kirala

Paylaşım Sanal kırıştaş makinesi

OmerTurkes

Heliosnw.batihost.net / Çok Yakında Sizlerle...
Merhaba arkadaşlar bugun sizlere sanal kırıştal skriptini tanıtıcam ultra mega opskyblock larda kullanılabilecek bir skript fazla uzatmadan konuya geçelim. Not: Skripti ben yazmadım.

Komutlar:
- kırıktaş = Ana kırıktaş menüsünü açar bu menüde Ana bilgiler yer alır
1201

-kırıktaşyardım = Kırık taş Admin menüsünü açar
1202

JavaScript:
variables:
    {kiriktas::%player%}=0
  
options:
    p: &b&lSanal &e&lKırıktaş &8»
    sure:1 hours #Ne kadar sürede versin. Süreler: day veya days=gün/hours=saat/minutes=dakika/seconds=saniye. 30 ayarladığınız sayı. Örnek olarak 15 hours yaparsanız; 15 saate bir aşağıda ayarladığınız kadar item vericektir.
    kacadet: 16 #Üste ayarladığınız sürede kaç adet versin.

command /kırıktaşyardım:
    trigger:
        send "" to player
        send "&8&l&m---------------------------------------------" to player
        send "                        &d&lDSanal Cobblestone" to player
        send "" to player
        send "&a/kırktaş" to player
        send "&fKırıktaş Menüsünü açar." to player
        send "" to player
        if player has permission "admin.kiriktas":
            send "&a/adminkırıktaş <oyuncu> <ekle/sil/sıfırla> <değer>" to player
            send "&fOyuncudan sanal kırıktaş ekleme, silme ve sıfırlama yapabilirsiniz." to player
            send "" to player
            send "&a/kırıktaşhsıfırla" to player
            send "&fBütün oyuncuların Sanal Kırıktaşını sıfırlar." to player
            send "" to player

command /kırıktaş:
    trigger:
        open chest with 3 rows named "Sanal Kırıktaş" to player
        wait 1 tick
        format slot 11 of player with chest named "&cKırıktaş Miktarın" with lore "&e%{kiriktas::%player%}%" to close
        format slot 13 of player with book named "&e&lKullanımı" with lore "&fSiz oyunda durdukça ||&fdakikada {@kacadet} adat cobblestone üretir.||&fMenüler yardımıyla, kırıktaşı envanterinize getirebilirsiniz" to close
        format slot 15 of player with cobblestone named "&cKırıktaş Al" with lore "&eTıkla ve kırıktaş al." to close then run [make player execute command "kırıktaşmenual"]
      
command /kırıktaşmenual:
    trigger:
        wait 0.2 seconds
        open chest with 3 rows named "Kırıktaş Al" to player
        wait 1 tick
        format slot 9 of player with cobblestone named "&aKırıktaş Al" with lore "&e64 Adet &8= &e1 Stack" to close then run [make player execute command "kırıktaşk al64"]
        format slot 10 of player with cobblestone named "&aKırıktaş Al" with lore "&e128 Adet &8= &e2 Stack" to close then run [make player execute command "kırıktaşk al128"]
        format slot 11 of player with cobblestone named "&aKırıktaş Al" with lore "&e192 Adet &8= &e3 Stack" to close then run [make player execute command "kırıktaşk al192"]
        format slot 12 of player with cobblestone named "&aKırıktaş Al" with lore "&e256 Adet &8= &e4 Stack" to close then run [make player execute command "kırıktaşk al256"]
        format slot 13 of player with cobblestone named "&aKırıktaş Al" with lore "&e320 Adet &8= &e5 Stack" to close then run [make player execute command "kırıktaşk al320"]
        format slot 14 of player with cobblestone named "&aKırıktaş Al" with lore "&e384 Adet &8= &e6 Stack" to close then run [make player execute command "kırıktaşk al384"]
        format slot 15 of player with cobblestone named "&aKırıktaş Al" with lore "&e448 Adet &8= &e7 Stack" to close then run [make player execute command "kırıktaşk al448"]
        format slot 16 of player with cobblestone named "&aKırıktaş Al" with lore "&e512 Adet &8= &e8 Stack" to close then run [make player execute command "kırıktaşk al512"]
        format slot 17 of player with cobblestone named "&aKırıktaş Al" with lore "&e576 Adet &8= &e9 Stack" to close then run [make player execute command "kırıktaşk al576"]
      
command /kırıktaşk [<text>]:
    trigger:
        if arg 1 is "al64":
            if {kiriktas::%player%} is bigger than or equal to 64:
                remove 64 from {kiriktas::%player%}
                give 64 cobblestone to player
                send "{@p} &a64 adet Kırıktaş envanterinize eklendi" to player
            else:
                send "{@p} &cYeterli miktarda Kırıktaşınız yok." to player
        if arg 1 is "al128":
            if {kiriktas::%player%} is bigger than or equal to 128:
                remove 128 from {kiriktas::%player%}
                give 128 cobblestone to player
                send "{@p} &a128 adet Kırıktaş envanterinize eklendi" to player
            else:
                send "{@p} &cYeterli miktarda Kırıktaşınız yok." to player
        if arg 1 is "al192":
            if {kiriktas::%player%} is bigger than or equal to 192:
                remove 192 from {kiriktas::%player%}
                give 192 cobblestone to player
                send "{@p} &a192 adet Kırıktaş envanterinize eklendi" to player
            else:
                send "{@p} &cYeterli miktarda Kırıktaşınız yok." to player
        if arg 1 is "al256":
            if {kiriktas::%player%} is bigger than or equal to 256:
                remove 256 from {kiriktas::%player%}
                give 256 cobblestone to player
                send "{@p} &a256 adet Kırıktaş envanterinize eklendi" to player
            else:
                send "{@p} &cYeterli miktarda Kırıktaşınız yok." to player
        if arg 1 is "al320":
            if {kiriktas::%player%} is bigger than or equal to 320:
                remove 320 from {kiriktas::%player%}
                give 320 cobblestone to player
                send "{@p} &a320 adet Kırıktaş envanterinize eklendi" to player
            else:
                send "{@p} &cYeterli miktarda Kırıktaşınız yok." to player
        if arg 1 is "al384":
            if {kiriktas::%player%} is bigger than or equal to 384:
                remove 384 from {kiriktas::%player%}
                give 384 cobblestone to player
                send "{@p} &a384 adet Kırıktaş envanterinize eklendi" to player
            else:
                send "{@p} &cYeterli miktarda Kırıktaşınız yok." to player
        if arg 1 is "al448":
            if {kiriktas::%player%} is bigger than or equal to 448:
                remove 448 from {kiriktas::%player%}
                give 448 cobblestone to player
                send "{@p} &a448 adet Kırıktaş envanterinize eklendi" to player
            else:
                send "{@p} &cYeterli miktarda Kırıktaşınız yok." to player
        if arg 1 is "al512":
            if {kiriktas::%player%} is bigger than or equal to 512:
                remove 512 from {kiriktas::%player%}
                give 512 cobblestone to player
                send "{@p} &a512 adet Kırıktaş envanterinize eklendi" to player
            else:
                send "{@p} &cYeterli miktarda Kırıktaşınız yok." to player
        if arg 1 is "al576":
            if {kiriktas::%player%} is bigger than or equal to 576:
                remove 576 from {kiriktas::%player%}
                give 576 cobblestone to player
                send "{@p} &a576 adet Kırıktaş envanterinize eklendi" to player
            else:
                send "{@p} &cYeterli miktarda Kırıktaşınız yok." to player     
        if arg 1 is not set:
            send "{@p} &cSöylenilen miktarda, cobblestone seçemedimiz." to player
      
command /adminkırıktaş [<offline player>] [<text>] [<number>]:
    permission: admin.kiriktas
    permission message: &cYetkiniz yetersiz!
    trigger:
        if arg 1 is set:
            if arg 2 is "ekle":
                if arg 3 is set:
                    add arg 3 to {kiriktas::%arg 1%}
                    send "{@p} &f%player% &cadlı yetkili, &f%arg 3% adet &csanal kırıktaş ekledi." to arg 1
                    send "{@p} &f%arg 1% &cadlı oyuncuya, &f%arg 3% adet &csanal kırıktaş eklediniz." to player
                if arg 3 is not set:
                    send "{@p} &cMiktarı girmediniz."
            if arg 2 is "sil":
                if arg 3 is set:
                    remove arg 3 from {kiriktas::%arg 1%}
                    send "{@p} &f%player% &cadlı yetkili, &f%arg 3% adet &csanal kırıktaş sildi." to arg 1
                    send "{@p} &f%arg 1% &cadlı oyuncuya, &f%arg 3% adet &csanal kırıktaş sildiniz." to player
                if arg 3 is not set:
                    send "{@p} &cMiktarı girmediniz."
            if arg 2 is "sıfırla":
                set {kiriktas::%player%} to 0
                send "{@p} &f%player% &cadlı yetkili, &csanal kırıktaşınızı sıfırladı." to arg 1
                send "{@p} &f%arg 1% &cadlı oyuncunun, &csanal kırıktaşını sıfırladınız." to player
            if arg 2 is not set:
                send "{@p} &fekle/sil/sıfırla"
        if arg 1 is not set:
            send "{@p} &cOyuncu ismi girmediniz."
          
command /kırıktaşhsıfırla:
    permission: admin.hsfırıla
    permission message: &cYetkiniz yetersiz!
    trigger:
        loop all players:
            set {kiriktas::%player%} to 0
            send "{@p} &f%player% &cadlı yetkili, herkesin sanal kırıktaşını sıfırladı." to players
          
every {@sure}:
    loop all players:
        add {@kacadet} to {kiriktas::%loop-player%}

Paylaşım hoşunuza gitti ise beğeni atmayı unutmayın.
 
Üst